It can be seen from the above that sender is active for 20 of the total 520 msecs of communication time i.e. it is idle for 96% of time
It can be seen from the above that sender is active for 20 of the total 520 msecs of communication time i.e. it is idle for 96% of time
This problem can be overcome by allowing the sender to send more than one frame before blocking (i.e. waiting for an acknowledgement)
This technique is known as pipelining.